package com.umbr3lla.main.state.cards.sets.base.ammo;

import com.umbr3lla.main.model.GameUtils;
import com.umbr3lla.main.state.cards.AmmoCard;

public class Ammo10 extends AmmoCard{

	public Ammo10() {
		super("am-001", 10,10);
	}

	public void playCardFromHand() {
		GameUtils.getCurrentPlayerTurn().addAmmoAndGold(10);
	}

}
